Our heroes arrive in Dunehurst to discover a disconcerting development about the city of The Landing. Tass judges Jake on some style choices. TJ tracks down a potential desert guide. Jake learns a new card game. As they prepare to journey into the harsh, arid wilderness, they realize that fate has crossed their paths with other powerful figures... some that might be planning to do them great harm.
Our heroes face off against the aquamancer in a final effort to free The Scoundrel’s Fortune. TJ recreates one of his favorite movie moments. Tass finds something disturbing below the waves. Jake adopts a magical improvement to his new form. As the waves crash in around them, the boys must figure out how to overcome their foe while they are battered, exhausted, and all too near death.
Our heroes are on the verge of death as they scramble to reunite. TJ assists with a jail break. Tass tries out a new trinket he found. Jake attempts to do a little recruiting. Battered and nearly broken, the boys make a final push to find out whether they will sink or swim...
Our heroes are separated yet again, each facing their own dangers. Tass makes a disturbing realization about the frog men. TJ becomes embattled in the watery halls as he searches for Tass. Jake discovers a hidden treasure that might change his chances. Every moment is critical as the boys try to race ahead of their impending doom.
Our heroes find themselves in a magical labyrinth below the ocean’s waves. Jake, still on his own, samples some fine dining. Tass tries out some scare tactics to save his crew mates. TJ proves that dwarves are expert swimmers. With The Scoundrel’s Fortune in ever-increasing danger, the boys continue to search for a path to freedom.
Our heroes face off against a mysterious threat in the middle of the sea. Tass tries out a brand new form. TJ discovers a not-so-friendly familiar face. Jake attempts to talk reason to a mad man. The lives of the Scoundrel’s Fortune crew is at risk as the boys scramble to find their unknown assailant.
Join us on our Halloween Episode as our heroes deal with a ghastly island not marked on any maps. TJ finds something sinister lurking in the fog. Tass attempts to hide in plain sight from horrific cadavers. Jake partakes in a macabre dance. With an old friend in tow, and a mysterious, shrouded shore to explore, the boys must solve a puzzle or risk becoming a permanent resident of the fog...
Our heroes feel the pressure as their separate paths lead inexorably towards great danger. Tass struggles with his new treasures as he spots something on the horizon. TJ speeds after his friends, in hopes of cashing in a debt. Jake attempts to outsmart a mad wizard and escape his bonds. Each of the boys makes a gamble and, if any of them fail, a terrible price must be paid...
Our heroes struggle as they face their individual ordeals. TJ plays cat and mouse. Tass finds some items of interest. Jake makes a connection with a magical entity. With giants, pirates and madmen closing in, the boys need to get creative to survive on their own.
Our heroes are now separated, for good or ill. TJ traverses the vast tunnel called The Line, and discovers a danger lurking in its depths. Jake awakens in an unfamiliar place, and must figure out how to escape without the ability to speak. Tass warns the sailors of The Scoundrel’s Fortune of a possible danger as he inspects an otherwordly crate. Can the boys survive on their own, or will they learn how much they truly rely on each other?